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Ryan Sohmer

Today I’ve got a fast-paced tip-filled interview with webcomic creator extraordinaire Ryan Sohmer!

Ryan talks about his experiences running the hit webcomics Least I Could Do, Looking For Group and The Gutters, and reveals some great tips for webcomic creators, new and experienced. He also explains how his company, Blind Ferret Entertainment can help those working in the comic industry.

You can listen to the podcast by pressing the ‘Play’ button below, or download it by right-clicking the ‘Download MP3′ link and choosing ‘Save Target As’.

I hope you enjoy the podcast. If you did, please leave a comment below, and you can tell your friends by either clicking the ‘Tweet’, ‘Like’ or ‘+1′ buttons.

And if you want to find out more about all of Ryan’s work, go to http://www.blindferret.com

Many thanks,

Phil

Phil Hampton

The Comic Academy

 

 

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Ryan Klassen is the creator of all-ages webcomic City Folk, about a moose and a beaver who move to the city.

City Folk currently exists on both the Smack Jeeves hosting site (http://www.cityfolk.smackjeeves.com) and on a new site that Ryan is hosting separately (http://www.cityfolk.ca).

Webcomic Marketing Tips

This 23-minute interview includes:

  • The advantages and disadvantages of using a hosting site like Smack Jeeves, and hosting your own web-site.
  • Ryan’s experiences of using the online stores Zazzle, Lulu and Printfection to sell his merchandise
  • Ryan’s tips for those thinking of setting up their own webcomic

Plus loads more great tips for comic creators.

To listen to the podcast, just press the Play button below, or you can download the audio by right-clicking the ‘Download MP3′ link and selecting ‘Save Target as’.

If you like this podcast, please leave a comment below and use the Tweet, Like or +1 buttons to share it with your friends!

All the best,

Phil Hampton

P.S. If you’d like to find out more about how to design and run a successful and profitable webcomic, go to http://www.WebcomicMasterclass.com

 

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Ensure you'll be celebrating in the comic industry in 2012!

Happy New Year everyone!

I don’t know about you but 2011 seemed to fly by. It certainly felt like a year of massive ups and downs, and now the press and political experts are trying to tell us that 2012 is going to be a worse year financially than last year. Thanks guys!

But there’s one thing I’m sure about. The change and unrest in the comic book industry (following last year’s job cuts at larger publishers, DC Comic’s relaunch event, the growing number of digital comics and webcomics, and publishers’ lukewarm and confusing attempts to involve retailers in their digital stores) will continue apace.

But the good news is – with great change comes great opportunity.

Publishers, retailers and creators alike are becoming more and more aware of the importance of effective marketing. The ability to reach out and talk directly to your target audience is becoming easier as new technological advances in communication occur daily.

And through 2012 I will continue to show you how to take full advantage of the changes in the comic industry, and to promote yourself and your work effectively.

In the meantime, here are some tips to help ensure you stick to and achieve your goals for 2012:

1. Set realistic but challenging goals

The aim of this exercise is to construct a goal that you know is within reach (so you won’t give up easily), but challenges you enough so that you won’t get bored with it and lose the motivation to achieve it.

Think about what would make 2012 really special for you. What’s the most important, impressive thing that you could realistically achieve this year that would bring a massive improvement to your life? Spend as long as you need on this exercise, and don’t hold back with your imagination.

Then, marking it of 10, how confident are you that you will achieve that goal?

Look at your score. If you’ve easily marked it a 10, did you really make the goal challenging enough? You may need to stretch yourself some more.

If you marked it between 0 and 4, check that the goal isn’t just a pipe dream. Try making it more realistic.

If you’ve marked it between 5 and 9, just imagine that your closest family member will die if you don’t achieve that goal this year.

Now how confident are you that you will achieve it? 10 out of 10? Good.

Belief in ourselves is the key to achieving our goals. What have you ever achieved of any significance that you didn’t first believe you could?

2. Set goals that ultimately benefit you

Ever heard the phrase: ‘Beware of climbing the ladder of success only to find that it’s leaning against the wrong wall’?  Many people, unhappy with their current situation, make decisions to move away from it, but end up moving in the wrong direction.

Have a look at the goals you formed through the exercise above. How will these benefit you once you’ve achieved them? Will they make you happier? More confident? Will they give you more money in the bank?

And will achieving those goals give you something, but at the expense of something else? If so, what is most important to you in the long run?

Only when you’re 100% happy that the goal will improve your life to some degree should you commit to it. Else you either won’t put your full energy into attaining it, or you will be unhappy once you have it.

3. Don’t wait to be happy

A major flaw in human thinking is saying to ourselves: ‘Once I have ‘x’, or achieve ‘y’ I will be happy’.

This rarely happens. Happiness is simply a state of mind, and depends on how we cope with the world around us. We can control whether or not we are happy.

By making your happiness reliant on a tangible thing that you do not currently have, you risk making yourself unhappy with your current life.

No matter what the state of your life currently, you can choose to be happy or choose to be unhappy.

It’s your choice.

Being unhappy can make each day seem a struggle. Whereas enjoying the ride towards achieving your goals will improve your energy levels. Which leads us on to:

4. Monitor your energy levels

There will undoubtedly be tasks you must do in life that you don’t enjoy doing. Such tasks can sap our energy.

In his book ‘Eat That Frog’, Brian Tracey recommends that you do your most challenging task of the day first, when your energy levels are at their highest.

I agree with that to a point, but not everyone’s energy levels are highest first thing in the morning.

Monitor the times of day when your brain and body are most alert, and when you’re running on low power (for example, shortly after lunch when your body is busy digesting your meal).

I often split my ‘to do’ list into complex tasks, and ‘doofus’ tasks that I can easily complete when I’m feeling tired or in front of the TV.  Then, depending on how I’m feeling at any time of day, I’ll pick the most important task on one of the two lists.

5. Play to your strengths

What are the skills that you currently have that enable you to achieve your goal?

Are there any skills that you need to achieve your goals, but don’t currently have?

If so, you have 2 options – either learn them or outsource.

For example, let’s say you want to launch your own high-quality self-published comic or webcomic within 3 months, but have no artistic skills. How long would it take you to learn those skills to an industry-standard level? 6 months? 9 months? A year? Never?

Or, alternatively, you could pitch on forums such as digitalwebbing.com for a skilled artist to work with you, either free of charge, or an agreed rate, thus ensuring that you complete the comic and launch within 3 months.

You may have dreams of becoming a writer/artist in the comic industry, but pitching to publishers with a good script marred by mediocre artwork could prevent you from getting your foot in the door.

Spending your time honing your strengths will give you the best chance of success in 2012.

 

I hope those tips have helped you clarify what you want to achieve this year, and motivate you to achieve it.

If you would like ongoing help and support, I am currently offering private 1:1 mentoring for a limited number of clients. To claim a complementary strategy session, go to /mentoring or click the ‘Mentoring’ menu option above.

To your continued success,

Phil Hampton

The Comic Academy

http://www.TheComicAcademy.com

P.S. I’d love to know what your goals are for 2012, so please leave a comment below or get in touch with me.

 

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I recently came across http://www.xtranormal.com – an excellent website which creates an animated cartoon from a simple comic script.

You just choose your background, the ‘actors’ who speak your words, the accent that they use and any background noise, and the site will mix them together with your script to create a cartoon. It’s brilliant!

You can even choose the camera angles for each spoken phrase, add character movements and even facial expressions. And if you’re not happy with the built in voices, you could record your own voice instead (though I think that the clunky phrasing adds to the humour of the cartoon).

Want to make an animated webcomic?

Although I’ve used this to create two promotional cartoons for The Webcomic Marketing Masterclass, you could use it to run your own regular webcomic in movie format.

Here are my ‘efforts’, featuring Crab Man and Broccoli Boy!

Episode 1:

Episode 2:

Once I’d written my script, it took me about an hour to make each cartoon (that’s fifteen minutes to create the first draft cartoon, then 45 minutes mucking about with character movements and camera angles!). So if you have no artistic skills, this may be an option for you.

So, what does it cost?

Well, it works on a ‘points’ system. When you sign up, you are given a number of free points with which you can make a couple of cartoons without spending anything. Depending on the actors and background used, and whether you want a title page displayed, you could spend anything between 50 and 200 points on a cartoon. The good news is that you can buy 1200 points for just $10, so you could make a cartoon for just 50 cents.

Based on the time you would save for creating each strip, it’s well worth it.

The only downsides are that you couldn’t create merchandise featuring xtranormal’s characters (as they own the rights), plus you’d have to pay a $50 monthly fee if you wanted to remove the xtranormal logo from the strips (which isn’t very obtrusive anyway).

Let me know if you liked the cartoons!

Oh, and Happy New Year!

All the best,

Phil

Phil Hampton

The Comic Academy

Phil Hampton founded The Comic Academy to help comic and webcomic creators and entrepreneurs market their work and make money in the comic book industry. Download your FREE exclusive report ‘The 7 Steps to Comic Creator Success’ at http://www.TheComicAcademy.com

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Out of all the questions I get asked by webcomic creators, these three are asked most often:

  • How do I drive more traffic to my webcomic site?
  • How do I get visitors to keep coming back to my webcomic site?
  • How to I make money from my webcomic site?

So, I created a training program that would cover these burning questions and also help those wanting to start up a webcomic site on the right foot.

I called it:

The Webcomic Marketing Masterclass

I recorded 6 interviews with successful webcomic creators, giving an amazing series of tips to drive readers to your site, turn them into raving fans, and even make them eager to pay for your products and services.

I also recorded ‘Video Tours’ of 6 top webcomic sites. You can see my screen and hear me as I navigate around the websites, tell you what they’re doing right, and even where the sites could be improved further.

Learn How to Start a Top Webcomic

The value within these interviews, transcripts, videos and 2 special bonus reports is worth hundreds of dollars, but you can get access to all of the content for just $37.

There’s even a 60-day full money-back guarantee if you’re not happy.

To find out more go to http://www.WebcomicMasterclass.com

If you have any friends who create webcomics, feel free to let them know so that they can benefit from this great product.

To your success,

Phi Hampton

The Comic Academy

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Dave Baxter is the President and founder of Killing The Grizzly – the first literary agency in the US to concentrate on the graphic arts (http://www.killingthegrizzly.com).

In this interview, as well as explaining the services that the agency provides to comic writers and artists, Dave reveals his thoughts on how opportunities for comic creators have changed over the last decade, and his predictions of how the comic industry will adapt to new technologies in the coming years.

There’s a ton of valuable information in this interview. To listen to it, just click the Play button below, or you can download the audio by right-clicking the ‘Download MP3′ link and selecting ‘Save Target as’.

If you liked this podcast, please leave a comment below, and share it with your friends.

All the best,

Phil Hampton

 

 

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Comic Marketing – How to Get Your Website up the Google Rankings

November 12, 2011

Recently I decided that I needed to display higher on Google for the search term ‘Comic Book Marketing’. At the time of writing, if you enter ‘Comic Book Marketing’ into Google, look who comes top. Yes – The Comic Academy is displayed in the top 2 unsponsored slots! So how did I do that exactly? Well, [...]

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Asylum Press Interview – Comic Book Publishing & Marketing

October 29, 2011

Earlier today I interviewed Frank Forte, founder of Asylum Press, which publishes horror, science fiction and fantasy comic books and graphic novels in printed and digital formats. Their titles include Chopper, Black Powder and Fearless Dawn. Their website is http://www.asylumpress.com. Frank is clearly passionate about what he does, and forward-thinking in his approach to publishing and [...]

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Comic Creators – The Case For Going It Alone

October 21, 2011

When I founded The Comic Academy over a year ago, my initial focus was comic creators wanting to break into the industry.  In the first market research survey I ran, which I advertised on comic-related forums, most people who responded wanted to work for the likes of Marvel and DC.  And for many that’s still the [...]

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New Logo, New Message

October 7, 2011

You may have noticed a slight change to the website banner. Well, a few weeks ago, I asked my followers whether or not I should change my logo, and two-thirds voted ‘Yes’. It may be hard to believe but it was actually designed by two people. Kyle Bolton, artist of the excellent webcomic Smash, drew [...]

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